Quests

'''Quests are no longer implemented as the plugin owner no longer updates. Instead, players receive a random decorative head for completing each of the game's advancements.'''

This page is maintained as legacy knowledge and in the hopes that it one day returns.

'' These mostly involve hunting semi-rare monsters. When you complete it, you get a custom decorative item (not available in Vanilla!) and 10 experience levels. The blocks are technically heads, so you can also wear them as hats, put them on armor stands, or trade them with other players. '' -The Book Of Steve

Daily Quests
Every day when the player enters The Wilderness, they will be given a new daily quest if they do not already have one. These quests normally involve hunting down and killing rare monsters in small numbers (such as Blazes, Revokers, Slimes, or Ghasts), common monsters in larger numbers (such as Zombies, Skeletons, or Creepers), or destroying a particular kind of block (brown mushrooms, Mycelium). After one quest is completed, if the player is still in The Wilderness, they will be given another one immediately after. Quests may be completed in succession and strung together for maximum rewards, however due to the randomness of them, a player may find themselves traveling between the Overworld, the Nether, and the End to complete them.

Quests may be abandoned at any time by typing /quests and right clicking the diamond sword. Another quest will be given to the player when they enter The Wilderness after a period of waiting, usually around 20 hours.

Rewards
Upon completion of a quest, you will be given a random decorative head, along with 10 experience levels. These rewards will be given for each quest completion, however due to how time consuming some quests can be, it is not a recommended strategy for getting a specific head, while it can be an effective way to gain experience. The Book Of Steve claims that players can donate for a specific head, however this has been updated and custom heads can no longer be gotten by donating.