Wilderness Worlds



'' Leap from your island to explore an entirely new wilderness world every day, filled with unexplored expanses, mysterious caverns packed with ore, villages, strongholds, and more! Take what you gather back home, where you can build away from monsters. ''

An Ever Changing World
Jumping off of the edge of your personal island will warp you into The Wilderness. The Wilderness is a shared world for everyone in the server, meant to be used for collecting resources that will be brought back onto your island. Every biome is possible to be generated, and at times players can travel millions of blocks away due to the randomness of each drop. Dropping off of a different island will give a different drop point in The Wilderness, and allow for more potential resources to be collected. The drop points themselves are not changeable within a radius of about 20 blocks to protect players just entering the world. It is not recommended to build in The Wilderness as it may be hard to return to the build, and it will also be reset every week. Every day, your drop point from your personal island will be different for 24 hours. You may leave The Wilderness at any time when you can see the sky directly above you with the commands /home or /vi [island name]. You are able to use the command underground once you accrue enough Power in Hard Mode.

Reset Times
All drop points reset daily at 4 AM CST. All coordinates will be the same from the previous days.

The Wilderness seed resets weekly at 4 AM CST every Monday. All coordinates will change as the world itself is reset.

The Nether and The End
The Nether and The End are the 3rd and 4th dimensions accessible in Soar MC, with the first two being The Island World, and the Overworld/Wilderness respectfully. They may be accessed as if it was vanilla Minecraft, with their individual portals. The Nether portal can be created in The Wilderness or on your personal island and it will still access The Nether. The End portal must be found in a Stronghold and activated before the weekly reset of The Wilderness, and can not be relocated to the Island World. You may not use the escape commands (/home and /vi) from The Nether or The End.

Daily Dragon
Every day, the server will respawn The Ender Dragon, and it may be killed by the first player(s) to get to it. However, if a player who has NOT slain the dragon on the server, a new Special Dragon will be spawned in. The special dragon can only be attacked by players who have NOT killed the dragon on Soar MC. If a player would like to refight the dragon, and has already killed it, they may resummon it the vanilla way.

The Ender Dragon will always drop an Ender Dragon Head, The Dragon Egg, and an Elytra.

You may check if the dragon has been slain already on any given day with the command /dragon.

Basic Commands
/home - Used to return to your personal island. Can be followed by a number.

/vi - Used to visit other islands. Should be followed by an island name.

/wb - Opens a workbench.

/ec - Opens your ender chest. Only accessable after crafting an ender chest normally.

/ignore - Able to ignore any player of your choosing so their text will not appear in chat. If you are being harassed, please report it to a staff on the Discord Server.

/treefall - Toggles whether trees will fall after chopping the bottom block. A custom plugin.

/autosort - used to enable/disable autosorting of inventory and chests

/me - Followed by an action to broadcast what you are doing in chat. Normally used for going AFK.

/depositall - Deposits all of your items into a nearby chest.

/discord - Displays the discord server.

/donate - Opens the donations page for paid rewards.

Dungeons
'' All the dungeons have unique loot that you can't get in any way except from the dungeons, including gear that's impossible to craft, special enchantments not in the vanilla game, special potions not in vanilla, and recipes for advanced potions unique to our server. '' -The Book Of Steve Occasionally while exploring, you may come across one of the four custom dungeons on Soar. These will have advanced loot in them and may take multiple players working together to clear. It adds extra challenge to complete them as they are filled with monsters, however they are completely optional and if you are not ready to try one, you may ignore them.

In a dungeon, the Monster Repellent sorcery donor perk will not take effect for the monsters spawned by mob spawners.

The Tower Dungeon
Tower dungeons are cylindrical towers going from the ground up. Each floor has one barrel and one spawner. Break the spawner and the barrel drops loot, but you'll have to struggle to get higher then. Beware Vexes making your ascent difficult! You can try to build or fly to the top then drill straight down the middle, but you may end up in a pit of monsters doing this.

At the bottom floor, there is a barrel hidden under the glowstone! Make sure to get it.

This dungeon is good for emeralds, lapis, and shulker shells, and also has unique loot: Spider's Bane (unbreakable shears) and Shiny Plate (diamond plate with Saturation II but Curse of Binding), as well as Steve's pants and hat.

You may find Quicksilver in tower dungeons. You'll need 20 to purchase the Lucky Axe at Marketplace.

The Sky Dungeon
Sky dungeons appear in the sky. They look like clouds with a weird temple. Each contains 3-7 chests and spawns Vexes. These are extremely dangerous even for well-equipped players.

You can very rarely find two pieces of unique gear here: Hunter's Crossbow (fires poisoned arrows) and Death's Scythe (hoe with Sharpness VII). Steve's flannel hoodie and shoes also appear here. You can find some TNT and iron nuggets, but all in all, these dungeons have fairly little loot for the danger they pose.

You may find Red Gold in sky dungeons. You'll need 20 to purchase the Lucky Axe at Marketplace.

The Stair Dungeon
Stair dungeons are much rarer than tower and sky dungeons. You'll find a small building on the surface, with variations for each biome. Watch for the one with cobblestone towers - it has a hidden room with emeralds! The hidden room will be on the upper floors behind a 2x1 gap in the wood.

There will be a spiral stairway down, and then you'll enter a maze of hallways and rooms. Find more stairs down with iron bar gates, and keep going down and down.

Every floor may have some interesting loot, including diamonds and unique potions.

The bottom two floors are the real winners. Here you may find wither roses, wither skulls, books for XP Hunter VI and Vampire IV, plus several very valuable unique items:

Botas de Gonzales: Sonic 3 diamond boots (speed buff)

Dimensional Traveler: Bow that teleports you where you shoot

Impossible Bow: Mending & Infinity

Obsidian Chestplate: Diamond Protection IV and Fire Protection IV

Phantom Blade: Sharpness V and Smite V diamond sword

Plate of Sustenance: Fill your hunger while wearing or holding this.

The Puppeteer: Axe that can turn mobs into eggs

Slime-Covered Leggings: Protection IV and Blast Protection IV diamond pants

Tyr's & Ymir's Slayer: Diamond axes with ice aspect (slows enemies) and rage (chance to raise strength)

Wand of Doom: The Thunder II version can bolt enemies when you hit them. (The other version does nothing at all, really.)

Steve's Lightsaber: Bonus crit damage.

Ender Crossbow: Crossbow that teleports where you shoot.

Stair dungeons are very challenging. Place a bed when you enter, move slowly and carefully. The penultimate floor is loaded with vines and traps, so beware and watch for trapped chests. The bottom floor is nether-themed.

You may find Iron Sticks in stair dungeons. You'll need 20 to purchase the Lucky Axe at Marketplace.

The Witch Dungeon
Witch dungeons are about as rare as stair dungeons, but obscenely hard to spot. Sometimes you'll see cobble ruins on the surface, but usually there will just be one block of cobble or wood and a ladder going down. Good luck seeing that.

Once you're in, you'll find a narrow maze of twisting passages. It's just one floor, but the paths mean lots of enemies will spawn that you don't see, and then suddenly they'll all find you at once. Beware witches and creepers.

If you survive the dungeon, you'll have a large amount of lapis, name tags, emeralds, and diamonds. You may also find some extremely valuable treasures:

Book of Venom II (Adds damage to axe or sword)

Diamond axe of Double Strike (Chance to double damage)

Diamond chestplate of Hardened (If you're hit, you get a huge defense boost for a few seconds)

Diamond helm of Night Vision (See in the dark)

Satan's Sandals (Walk over lava)

Oceans may have a strange variant that's all underwater with elder guardians replacing witches.

You may find ColdFire in witch dungeons. You'll need 20 to purchase the Lucky Axe at Marketplace.

 Player made structures 

In the beginning of December 2020 Steve announced that players would be able to create custom community structures. On the 30th of the month, the first four structures were added. These structures are biome specific and only a few have yet be found. Will you make your own structure for all of soar to see?

Player structures don't have unique loot and tend to focus more on their cool factor than challenge. Al's Sky Blocks (four giant blocks in the sky) is easily the most rewarding and most challenging; if it had unique loot, it would be appropriate to call it a dungeon.